Archimech Posted January 15, 2003 Share Posted January 15, 2003 I am wanting to make some custom .md3 models to use in my level. Of course it has problems the first try, so I decided to test my procedure by using .md3 files provided in the game. When i set the value of the model key of the misc_model to map_objects/ships/x_wing.md3 and map_objects/bespin/streetlight.md3 nothing happens. I am using JK2Radiant. When I play the BSP they are not visible at all. Then when I re-open Radiant and the map, it gives an error saying it cant find either md3 Also, in some earlier tests I had an XYZ origin marker (an icon typical in 3D modelling packages) looking like it was serving as a proxy for the actual models. This was when I was testing with a custom made model. Any ideas what I am doing wrong? Link to comment Share on other sites More sharing options...
Bell Posted January 18, 2003 Share Posted January 18, 2003 i believe you are missing the word "models" in your path. not "map_objects/ships/x_wing.md3" but "models/map_objects/ships/x_wing.md3" Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.