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SP misc_model problem


Archimech

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I am wanting to make some custom .md3 models to use in my level. Of course it has problems the first try, so I decided to test my procedure by using .md3 files provided in the game. When i set the value of the model key of the misc_model to

map_objects/ships/x_wing.md3

and

map_objects/bespin/streetlight.md3

nothing happens.

I am using JK2Radiant. When I play the BSP they are not visible at all. Then when I re-open Radiant and the map, it gives an error saying it cant find either md3

 

Also, in some earlier tests I had an XYZ origin marker (an icon typical in 3D modelling packages) looking like it was serving as a proxy for the actual models. This was when I was testing with a custom made model.

 

Any ideas what I am doing wrong?

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