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I'm stumped-skeleton disappears on XSI export


clu

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Posted

I finally have my model linked, weighted, etc, but upon exporting to XSI, my skeleton just totally disappears. This never happened on previous exports, so I'm not sure what's up. Anyone run into this before? Here's what happened:

 

1) Weighted, linked, textured model and exported to XSI

 

2) Mesh was a bit messed up when reimported (see my other thread on Xform), so I went back, broke the mesh hierarchy, reset some Xforms and tweaked it.

 

3) Re-linked the hierarchy (according to Spacemonkey's tute...like I had done b4) and re-exported to XSI

 

4) This time the model looked sweet, but the skeleton totally vanished (not even in the selection list

 

Totally stumped. Any ideas?

 

-clu

Posted

Figured it out. The hierarchy of the "skeleton root" was all by itself. It needed to have "model root" as its parent:

 

Model Root

- Mesh Root

- Skeleton Root

 

 

-clu

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