The Chosen one Posted January 24, 2003 Share Posted January 24, 2003 I am trying to make a jedi Knight come up to a gate, hvy walls, and turrets in which i get all the hvy walls,gates, turrets around the base but instead i just get 1 gate, wall, and turret. So how do i do it right? Link to comment Share on other sites More sharing options...
VA_Rebel_Spies Posted January 31, 2003 Share Posted January 31, 2003 So chosen one, You are saying you have a jediknight and when u bring him to a gate u want a gate to appear on the map somewhere? and same for the walls and turrents? If so, i cand post here how to do it or i can email you. ok Rebel Lagging Out© Link to comment Share on other sites More sharing options...
The Chosen one Posted February 3, 2003 Author Share Posted February 3, 2003 i want to have a jedi come up to this abondin base which i put under a player and when the jedi comes up to base i want to get everything in te base thats a building including te walls and turrets and i don't want the any building to change into a different culture. got it good! Link to comment Share on other sites More sharing options...
VA_Rebel_Spies Posted February 4, 2003 Share Posted February 4, 2003 Well , then i would say. Make a base in the culture you want. example, player 8, wookies. Now make a trigger like this or somewhat the same. Condition: Object in area, Select the jedi knight and select the area(by the main building). Effect: Change ownership, Select the object(s), units(s) you want to be changed to your ownership. Thats it. But you may have to do the effect trigger for all the unit(s) and/or objects(s) If this does not help you, please reply back and let me know and I will get you further information. Link to comment Share on other sites More sharing options...
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