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I need help.....


Neo

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Ok I made a gun model in Milkshape 3d and I got it into the game, but the textures won't show up correctly. I did the texture cordinate thing in Milkshape. I have all my files in the Jedi Outcast base folder, inside the base folder the files are in this models/weapons2/briar_pistol (I named it briar_pistol because I am making my weapon replace the briar_pistol) now I put my MD3 and the jpg of the picture I am using in there. I also made the .qc file and added the location for the picture in it. I have the Jedi Outcast mod tools (radiant). I then use Md3 view to make the .glm and then I use ModView to make sure the .glm looks right and it does. The textures and everything show up the way they should but when they go into the game there all distorted. Also all the things i have in the briar_pistol folder are MD3 file, .qc file, .glm, and picture. I then zip it up as a .pk3 and run Outcast Mp. Someone please help me on this... tell me if I have all the right files or I need more? Thanks!

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