irishpump Posted January 31, 2003 Share Posted January 31, 2003 Ok OK !!! lol Ok im truly baffled here....Im seeing multiplayer maps that are using singleplayer entities, func, and things like that. How is this even possible? Im seeing maps using func_wall which is a SP function and im seeing people who have gotten triggered text to show which is suppose to be for SP only. Does anyone know how you can use SP entities, func, etc. in MP based maps? Link to comment Share on other sites More sharing options...
Johnny-Rico Posted January 31, 2003 Share Posted January 31, 2003 the text is trigger print and the wall its not a wall its just a wall shader so it looks like it but basicly it can be something else. u cant use sp setting on mp. tell me the name of the map. Link to comment Share on other sites More sharing options...
irishpump Posted January 31, 2003 Author Share Posted January 31, 2003 wall shader? hmm now we are getting somewhere. I want to make a forcefield in my map. I know how to make a force field triggered by a button for SP but obviously as you know it doesnt work in MP so do you know a way i can duplicate that? Link to comment Share on other sites More sharing options...
Leslie Judge Posted January 31, 2003 Share Posted January 31, 2003 Those forcefields were func_usables probably. Link to comment Share on other sites More sharing options...
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