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Glass and Lightning problem


JackiePChong

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First the glass. You can see the problem at the pictures "grafikfehler". please give me some help.

 

in the compiling window there are some line like this maybe they help you

 

Float Plane

Mirrored Plane

Degenrated Plane or some thing like this I don`t know excatly

 

second Lightning

 

in my map i have some parts with blue light and redlight

 

they are seen at place where they don`t have to be

i dont know why

 

http://de.photos.yahoo.com/bc/phong02ng/lst?&.dir=/Meine+Fotos&.src=ph&.view=t

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Windows: make the window brushes detail!

 

Light: No real idea, but take a look at the error message you mentioned, and I'm sure you can find a reference to the wrong brush or entity. In Misc menu there is a Find Brush item. Use it with the parameters given by the error message.

 

If you use GtkRadiant 1.2.11 with q3map2 to compile and the BSP monitoring is enabled, then a Debug winodw will appear and you can find the list of the error messages. Click on them to select the corresponding brush or entity. Go from last to first and delete then remake them.

 

As I said, I'm not sure but a malformed brush can cause problems like that, and that's not necessary for it to be near to the location of the light problem...

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