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How do I make it when the hero dies you lose the mission in a custom scenario?


Jedi1234

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  • 2 weeks later...
Posted

Here's what you do -

 

Create a trigger.

 

Condition - Destroy Object

(Set Object as the Hero)

Effect - Declare Victory

(Victorious Player may be any player besides Player 1)

 

And voila! It's done.

  • 2 weeks later...
Posted

...note that this only works if you placed the hero on the map manually. a hero created via a trigger must be handled a little differently. use the following condition

 

own fewer objects

object: (your hero type, IE, Darth Vader)

quantity: 0

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