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Own Model in my Single Player Map


Ice-P

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i might be of help. do the following, extract the model you want from it's pk3 file, then create a folder inside the models/players/ folders and call it "Kyle" then cut the following files from your OWN model folder, "model.glm" and "model_default.skin", paste them on the kyle folder put them in your pk3 and that's it, if the model has shaders be sure to include them too.

 

There is another way to do it, changing your model's folder name to kyle and changing the path for the jpg's inside the skin file but that takes more time and it's not worth it, the end result is the same plus if you do it this way you would have to change the paths inside the shader file too, with my way there is no need for that, i hope i was of help.

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