LADYDEATH Posted February 17, 2003 Share Posted February 17, 2003 I made a few maps, but i am having low FPS prob. I have tryed all i know to fix the problem but i am still am having low fps in the 20 and 15. What is doing this? The maps are not big maps and not alot in the maps. One map is a skybox that looks like you'r in space with a few dueling pads. With the FPS low it feels like the air you are fighting in, is soup. Any help to fix this ? Thanks, LadyDeath Link to comment Share on other sites More sharing options...
000nate Posted February 17, 2003 Share Posted February 17, 2003 are you using caulking? Link to comment Share on other sites More sharing options...
Code Posted February 17, 2003 Share Posted February 17, 2003 road to good fps : - > use clauk URL - > brushs that dosent touch the void = make details -> use portals in your doors URL - > no leak, (no lin file) Link to comment Share on other sites More sharing options...
clu Posted February 17, 2003 Share Posted February 17, 2003 Definitely all of the above, and also try to use curves/patch meshes sparingly. I put in just a few vaulted ceilings and it killed my map. I'm going to try to use portals to shore things up (see Code's link above...they keep the engine from unneccisarily drawing parts of your map that are hidden by doors). -clu Link to comment Share on other sites More sharing options...
Leslie Judge Posted February 17, 2003 Share Posted February 17, 2003 Yep, but in that case makeing everything that doesn't touch the void into detail brush is not good. The room walls have to be remain normal structural brushes or the portals will be useless. Link to comment Share on other sites More sharing options...
DigitalVapor Posted February 24, 2003 Share Posted February 24, 2003 Leslie you've done it again! That comment has just explained why MY area portals have not been working! Thanx again! Link to comment Share on other sites More sharing options...
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