Jump to content

Home

lightmap problems


Mithiril

Recommended Posts

Posted

When I BSP relight 1/2LM my map, i get the following error at the lighting section of junk.txt:

----- Lighting ----

Extra detail tracing

lightmap sample size is 32 x 32 units

entering c:/jkiije~1/gamedata//base/shaders/barbwire1.shader

entering c:/jkiije~1/gamedata//base/shaders/zoom.shader

entering c:/jkiije~1/gamedata//base/shaders/cinematics.shader

entering c:/jkiije~1/gamedata//base/shaders/common.shader

entering c:/jkiije~1/gamedata//base/shaders/decals.shader

entering c:/jkiije~1/gamedata//base/shaders/doomgiver.shader

entering c:/jkiije~1/gamedata//base/shaders/effects.shader

entering c:/jkiije~1/gamedata//base/shaders/explosions.shader

entering c:/jkiije~1/gamedata//base/shaders/flares.shader

entering c:/jkiije~1/gamedata//base/shaders/fogs.shader

entering c:/jkiije~1/gamedata//base/shaders/gfx.shader

entering c:/jkiije~1/gamedata//base/shaders/gfx2.shader

entering c:/jkiije~1/gamedata//base/shaders/imperial.shader

entering c:/jkiije~1/gamedata//base/shaders/items.shader

entering c:/jkiije~1/gamedata//base/shaders/marks.shader

entering c:/jkiije~1/gamedata//base/shaders/metashader.shader

entering c:/jkiije~1/gamedata//base/shaders/models.shader

entering c:/jkiije~1/gamedata//base/shaders/mp.shader

entering c:/jkiije~1/gamedata//base/shaders/nar_shaddaa.shader

entering c:/jkiije~1/gamedata//base/shaders/players.shader

entering c:/jkiije~1/gamedata//base/shaders/sabers.shader

entering c:/jkiije~1/gamedata//base/shaders/scavenger.shader

entering c:/jkiije~1/gamedata//base/shaders/skies.shader

entering c:/jkiije~1/gamedata//base/shaders/sprites.shader

entering c:/jkiije~1/gamedata//base/shaders/system.shader

entering c:/jkiije~1/gamedata//base/shaders/test.shader

entering c:/jkiije~1/gamedata//base/shaders/text_crawl.shader

entering c:/jkiije~1/gamedata//base/shaders/ui.shader

entering c:/jkiije~1/gamedata//base/shaders/yavin.shader

entering c:/jkiije~1/gamedata//base/shaders/bespin.shader

entering c:/jkiije~1/gamedata//base/shaders/siege.shader

entering c:/jkiije~1/gamedata//base/shaders/lgw.shader

Reading c:/jkiije~1/gamedata//base/maps/lgw_railroad.bsp

WARNING: Couldn't find image for shader textures/skies/stars

grid size = {128.0, 128.0, 128.0}

0 light emitting surfaces

Only 907125 gridArrays used out of 1048576

0...1...2...3...4...5...6...7...8...9... (52)

125 x 123 x 59 = 907125 grid

5067 unique grid light points

0...Mesh lightmap miscount

 

anyone know what the problem is and how to fix it?

Posted

Hmmm that is interesting. I am a mapper too. I dont know the exact answer but have some suggestions. Maybe it is something to do with a leak in your map or maybe the jk2 radiant is looking in the wrong folder. Have you tried Rich Diesals Tutorial?

Um other than that I am out. Good Luck on your map.

Posted

hmm interesting I haven't seen this one either. Is it making a bsp file? Did you enter a custom grid size in the world spawn?

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...