Mithiril Posted February 26, 2003 Share Posted February 26, 2003 When I BSP relight 1/2LM my map, i get the following error at the lighting section of junk.txt: ----- Lighting ---- Extra detail tracing lightmap sample size is 32 x 32 units entering c:/jkiije~1/gamedata//base/shaders/barbwire1.shader entering c:/jkiije~1/gamedata//base/shaders/zoom.shader entering c:/jkiije~1/gamedata//base/shaders/cinematics.shader entering c:/jkiije~1/gamedata//base/shaders/common.shader entering c:/jkiije~1/gamedata//base/shaders/decals.shader entering c:/jkiije~1/gamedata//base/shaders/doomgiver.shader entering c:/jkiije~1/gamedata//base/shaders/effects.shader entering c:/jkiije~1/gamedata//base/shaders/explosions.shader entering c:/jkiije~1/gamedata//base/shaders/flares.shader entering c:/jkiije~1/gamedata//base/shaders/fogs.shader entering c:/jkiije~1/gamedata//base/shaders/gfx.shader entering c:/jkiije~1/gamedata//base/shaders/gfx2.shader entering c:/jkiije~1/gamedata//base/shaders/imperial.shader entering c:/jkiije~1/gamedata//base/shaders/items.shader entering c:/jkiije~1/gamedata//base/shaders/marks.shader entering c:/jkiije~1/gamedata//base/shaders/metashader.shader entering c:/jkiije~1/gamedata//base/shaders/models.shader entering c:/jkiije~1/gamedata//base/shaders/mp.shader entering c:/jkiije~1/gamedata//base/shaders/nar_shaddaa.shader entering c:/jkiije~1/gamedata//base/shaders/players.shader entering c:/jkiije~1/gamedata//base/shaders/sabers.shader entering c:/jkiije~1/gamedata//base/shaders/scavenger.shader entering c:/jkiije~1/gamedata//base/shaders/skies.shader entering c:/jkiije~1/gamedata//base/shaders/sprites.shader entering c:/jkiije~1/gamedata//base/shaders/system.shader entering c:/jkiije~1/gamedata//base/shaders/test.shader entering c:/jkiije~1/gamedata//base/shaders/text_crawl.shader entering c:/jkiije~1/gamedata//base/shaders/ui.shader entering c:/jkiije~1/gamedata//base/shaders/yavin.shader entering c:/jkiije~1/gamedata//base/shaders/bespin.shader entering c:/jkiije~1/gamedata//base/shaders/siege.shader entering c:/jkiije~1/gamedata//base/shaders/lgw.shader Reading c:/jkiije~1/gamedata//base/maps/lgw_railroad.bsp WARNING: Couldn't find image for shader textures/skies/stars grid size = {128.0, 128.0, 128.0} 0 light emitting surfaces Only 907125 gridArrays used out of 1048576 0...1...2...3...4...5...6...7...8...9... (52) 125 x 123 x 59 = 907125 grid 5067 unique grid light points 0...Mesh lightmap miscount anyone know what the problem is and how to fix it? Link to comment Share on other sites More sharing options...
Psycicpillow Posted March 1, 2003 Share Posted March 1, 2003 Hmmm that is interesting. I am a mapper too. I dont know the exact answer but have some suggestions. Maybe it is something to do with a leak in your map or maybe the jk2 radiant is looking in the wrong folder. Have you tried Rich Diesals Tutorial? Um other than that I am out. Good Luck on your map. Link to comment Share on other sites More sharing options...
Bell Posted March 5, 2003 Share Posted March 5, 2003 hmm interesting I haven't seen this one either. Is it making a bsp file? Did you enter a custom grid size in the world spawn? Link to comment Share on other sites More sharing options...
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