sematriclen Posted March 2, 2003 Share Posted March 2, 2003 ok 2 questions.......... 1: when i finish my map and put it into the .pk3 file do i have to have all the textures in the texture file and in the form as a shader in the shader file????????????if so how do i put the textures in the .shader file? 2:how do i make shader texture things like the forcefield shader in the duel of the fate v2 map????? :confused: Link to comment Share on other sites More sharing options...
Leslie Judge Posted March 2, 2003 Share Posted March 2, 2003 1: No, yu don't have to include simple textures in the shader file. 2: What to say? Take a look at the shader file of DotF v2. Basically there are few images (2 or 3) blended in a forcefield, and 1 or 2 of them is scrolling vertically or horizontally. Link to comment Share on other sites More sharing options...
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