Drico Posted March 8, 2003 Share Posted March 8, 2003 Ok, I am attemping to animate a map model, but I have read that md3's cannot be animated and I know a guy who has animated on in milkshape put it in the game but the animation frames were off. Any incite on this? Link to comment Share on other sites More sharing options...
razorace Posted March 9, 2003 Share Posted March 9, 2003 in SP or MP? It might be possible. I believe Raven used some animated .md3's for some things in SP. Link to comment Share on other sites More sharing options...
Charmin Deluxe Posted March 9, 2003 Share Posted March 9, 2003 its possible but just in sp! for making an animated model in sp you have to animate it in milkshape an export it as md3 with the numbers of frames in the qc file. then you can get it in game by using the sp entity misc_model_breakable. key: model value: models/blabla/blabla.md3 and switch autoanimate on... Link to comment Share on other sites More sharing options...
Drico Posted March 9, 2003 Author Share Posted March 9, 2003 Hmm, I wanted it for multipalyer, but it worked in the level the frames were just off. Is their any other file format the game will accept? Another thing, gamx a more advanced animation than milkshape so would that help any? Link to comment Share on other sites More sharing options...
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