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Rating 1-10


Guest Brook

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Guest Rieekan

I give it an 8/10. Reasons:

 

1. No mouselook. I know, I know, it's not designed for that, but Jedi Knight had this in third-person, and it was a great help for me, and would be here, too.

 

2. Collision detection. Indy seems to be fatter that he really is. He stops in front of walls when he still has about a quarter of a meter left to walk.

 

3. (This is really nit-picking) Jumping. Indy can't possibly jump as far as the long jump. Come on, he's not Kyle Katarn or Lara Croft! He's more like a Gordon Freeman: Jumping has to be true-to-life.

 

If ANY one of these were corrected in a future patch, The game would be perfect.

 

(In my opinion, of course biggrin.gif)

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Guest Kerm Vader

9.5

I was very surprised by this demo. The atmosphere is great, the controls are much better than TR after you get used to them, and the gameplay is great. But the ATMOSPHERE! That is what truly sets this apart.

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Guest Ms. Talon

2 out of 10.

 

I think this may be another "Phantom Menace" game; a mediocre and un-imaginative game, slow and clunky, but with a big name to sell to the mass-market--geared more to the non-gamer.

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Guest Hamster Idol

8.5 This didn't impress me the way Fate of Atlantis did 6 years ago, but it's still good. Also minus 1/2 a point for retarded AI.

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Guest MrMills

Hmm... overall 8/10. Individual ratings:

 

Atmosphere 9/10 (one point off for not having Harrison Ford's face/voice)

Graphics 9/10 (it's not UT/Q3 but still just fine)

Sound 8/10 (they get the job done, but could be much better)

Difficulty 7/10 (almost perfect, but the hardest level isn't very hard and too many people won't get past the first room)

Documentation 6/10 (no mention of pulling/pushing objects)

Controls 6/10 (playable but not what they could have been, overly unforgiving)

AI 4/10 frown.gif (bouncing sharks, Commie pathing, the list goes on and on)

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