Sephiroth CR Posted March 15, 2003 Posted March 15, 2003 Alright. The water brush rotates: except for one thing. It rotates aroung the whole map! I wanted it to stay in place and rotate. How do I do this?
Sephiroth CR Posted March 15, 2003 Author Posted March 15, 2003 Thats the thing. I dont know how to do that!
master_thomas Posted March 15, 2003 Posted March 15, 2003 Put a small brush covered in the origin shader in the place you want the func_rotate to rotate around. Make the origin part of the func_rotate(select both brushes to turn them into func_rotates).
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