clu Posted March 24, 2003 Posted March 24, 2003 Just on the off chance anyone knows what this is caused by....Here's what my model looks like in 3DS Max: http://www.jakekeating.com/pub/mesh_prob/model01.jpg Here's what he looks like when I get him in-game: http://www.jakekeating.com/pub/mesh_prob/shot0010.jpg I had no trouble exporting/compiling, the mesh weighting seems all fine, my exported root.xsi model looks good when I import him into Max. I'm stumped. -clu
razorace Posted March 24, 2003 Posted March 24, 2003 *shrug* there's probably something wrong with you .skin file.
clu Posted March 24, 2003 Author Posted March 24, 2003 Ok, false alarm. My mesh weighting was messed up on the shoulders arms (got my lefts and rights mixed up). Very stupid mistake, but all is well. Thanks for the reply razorace. -clu
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