SotJ_Waffle Posted March 27, 2003 Share Posted March 27, 2003 Ok, heres the problem. I looked for this question and couldn't find it anywhere, so sorry if u answered it a million times (but I dont think you have). I took a texture named "chair.jpg" I got from another map, opened up my photo editor, and changed its color to yellow (it was red). First I saved it as "yellowchar.jpg". Well, it didnt show up at all IN RADIANT under my textures directory gamedata/base/tournament/textures/customtextures/. All the other textures in there work perfectly fine, but this one doesnt even show up in JK2 Radiant! All I did was change the color. Also, I tried changing the entire name to just "yellow.jpg" and that still didnt show up. I even created a new folder and for some reason it wont read it, but every time I try to select it from that folder it says this about it: Loading customtextures/yellow...failed. Trying Shader... failed. Using default. !! !! !! What does this mean? I know it doesnt read it now, but what the heck am I supposed to do? This texture IS necessary! I HAVE to get it in there (its a clan map and we all have our own colored chairs ) So please help me! THanx Waffle =o ) Link to comment Share on other sites More sharing options...
Johnny-Rico Posted March 27, 2003 Share Posted March 27, 2003 i think that it should be base/textures/name and try to put it in pk3 file with the same directroy and it should work. Link to comment Share on other sites More sharing options...
Leslie Judge Posted March 28, 2003 Share Posted March 28, 2003 Yeah, every texture is in the gamedata/base/textures/<MapOrGroupName>/<TextureName>.jpg/.tga So the problem probably is that you have a tournament directory in base and a textures in it. You should have the textures directory one level up. That way your yellow.jpg will be gamedata/base/textures/customtextures/yellow.jpg Link to comment Share on other sites More sharing options...
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