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trouble with jk2radiant


Postman85

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Posted

If I create a big hole like in bespin and hit the FullVis button there is appearing a message

"0 light emitting surfaces Exceeded MAX_MAP_LIGHTGRID_ARRAY (11128320 >= 1048576)

What is that meaning?It would be great if you could help.

 

Thanks :atat::deathii:

Posted

That means your map is too big for the default light grid size. You can make the grid size bigger in Worldspawn. You can find the syntax in the entity window.

 

Other option is the using of q3map2 which sets the correct, lowest possible grid size automatically in compile time.

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