Lord_Frieza Posted May 3, 2003 Share Posted May 3, 2003 OK dont think Im a fool I know how doors work and target_activates BUT i hav a door which is set to inactive when blowing up a trigger_breakable it triggers the target_activate which should activate the door but it doesnt! why? (and yes the target_activate is connected to the inactive door and yes the breakable is connected to the target_activate) Link to comment Share on other sites More sharing options...
Obsidian-Jovani Posted May 4, 2003 Share Posted May 4, 2003 It would help if you listed the Keys and Values that you have set for these entities. Link to comment Share on other sites More sharing options...
Lord_Frieza Posted May 4, 2003 Author Share Posted May 4, 2003 Sorry bout that Just normal door keys, ie for the inactive door: spawnflags:128 (INACTIVE) key:classname value:func_door key:angle value:270 key:targetname value:pdoor key:soundset value:door1 for the target_activate: key:classname value:target_activate key:targetname value:t99 key:target value:pdoor (the target_breakable works coz it triggers everything else except the target_activate, the breakable is connected to the activate, the activate is connected to the door) Link to comment Share on other sites More sharing options...
Lord_Frieza Posted May 4, 2003 Author Share Posted May 4, 2003 soz about above the where meant to be : pdoor but i had it as one word so it displayed as :pdoor (sorry) Link to comment Share on other sites More sharing options...
Leslie Judge Posted May 4, 2003 Share Posted May 4, 2003 So you are doing an SP map, right? In that case I can't see the problem. Which means nothing of course. Link to comment Share on other sites More sharing options...
Obsidian-Jovani Posted May 4, 2003 Share Posted May 4, 2003 Well I tested this out in SP and you're right it doesn't work. But there is a reason for that. Once you destroy the fun_breakable the target_activate does make the door active. But you need a trigger_multiple or trigger_once for the door to open. Just give your trigger the Key: target and Value: pdoor. Link to comment Share on other sites More sharing options...
Leslie Judge Posted May 4, 2003 Share Posted May 4, 2003 Lord_Frieza, tell me you did that just didn't mention. Please! Link to comment Share on other sites More sharing options...
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