Gray__Fox Posted June 3, 2003 Share Posted June 3, 2003 plzz when i try to make a door, i make it n all, but, it says to "set angle" me sorry im fairly new to mapping, buh i dunno how to set the angle. much appreciated Link to comment Share on other sites More sharing options...
Leslie Judge Posted June 3, 2003 Share Posted June 3, 2003 After you made the func_door leave it selected and press N, to bring up the entity window. There are buttons in a "circle" at the bottom left corner to set angle. But of course you can enter it manually. Key: angle, value: what you want. If you are new to mapping I encourage you to have a look on the resources thread. It is stickyfied. Best tutorial for beginners is Rich Diesal's tutorials. And of course there is the forum's search function. Link to comment Share on other sites More sharing options...
Gray__Fox Posted June 3, 2003 Author Share Posted June 3, 2003 thnx, i used rich deisals n it got me started p n mappin in no time, but it said select the angle n what not i didnt no where i cood find it. i coodnt find it on there:fett: Link to comment Share on other sites More sharing options...
Obsidian-Jovani Posted June 4, 2003 Share Posted June 4, 2003 Okay the angles are shown in numbers under the entities window. They are buttons below the text fields Key and Value. 135 90 45 180 360 225 270 315 Up Dn Link to comment Share on other sites More sharing options...
Gray__Fox Posted June 4, 2003 Author Share Posted June 4, 2003 o... now me confoosed = P lol:p Link to comment Share on other sites More sharing options...
Leslie Judge Posted June 4, 2003 Share Posted June 4, 2003 Obsidian-Jovani was kind to post you the texts you can see on those buttons I were speak about in my earlier post. And he added two buttons Up and Dn to use if you want your door to move up or down. Link to comment Share on other sites More sharing options...
Gray__Fox Posted June 5, 2003 Author Share Posted June 5, 2003 ooo thanx, i think i get it now. Link to comment Share on other sites More sharing options...
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