Jump to content

Home

Getting rid of electobinoculars (SP)


clu

Recommended Posts

Any way to spawn without electobinoculars in SP? It seems this is the default (to have them). I experimented with "SET_ITEM" in script, but there does not to seem to be a "none" in the list.

 

-clu

Link to comment
Share on other sites

I saw this question coming, all right. Do you know, if you can affect how the binoculars look like? If you could at least get rid of that modern feeling, you could substitute it with an ancient spying glass (what use a gladiator would have for such a device anyway is still a question, but at least it wouldn't require electronics...).

Link to comment
Share on other sites

Yeah, good call. At least it would be believable. I'll change the icon to a kind of telescope (even though they probably didn't have those). Although some say that the Ancient Assyrians invented a type of telescope around 2000BC. :confused:

 

Anyway, then have the interface just a spyglass type circle as you mentioned. OK, you've got me motivated, lassev. Improvisation is a good thing!

 

-clu

 

p.s. Louis, thanks much for the comments. If I find any other workarounds I'll post back. Best of luck with your map.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...