supreme|sparc Posted July 4, 2003 Share Posted July 4, 2003 How can i add texture to milkshape converted md3 files.. when milkshape saves the md3 it seems to add a textures/players/default/skin.tga as the skin (or something similar) and im trying to make a normal 3d object (chair, table, etc), not a character... Link to comment Share on other sites More sharing options...
supreme|sparc Posted July 4, 2003 Author Share Posted July 4, 2003 nevermind, i got it now (found a tut) Link to comment Share on other sites More sharing options...
RoxStar Posted July 4, 2003 Share Posted July 4, 2003 Can you give me a link to the tutorial? Link to comment Share on other sites More sharing options...
supreme|sparc Posted July 4, 2003 Author Share Posted July 4, 2003 ok, i got another problem.. it seems the texture i add to the bowl part of the sink doesnt work, it looks the same as the other textures.. " [...] // meshes (surfaces) $mesh "Sphere03" $skin "textures/imp_mine/bigflat.jpg" $flags 0 $mesh "Cylinder01" $skin "textures/bespin/basic6.jpg" $flags 0 $mesh "Box01" $skin "textures/bespin/basic6.jpg" $flags 0 [...] " i got some screenshots which will ease the explanation (eveything looks fine here..) (oop.. where is the bottom layer of the sink bowl?) Link to comment Share on other sites More sharing options...
supreme|sparc Posted July 4, 2003 Author Share Posted July 4, 2003 heres the link http://richdiesal.jedioutcastmaps.com/tutorials/vol_cm.html Link to comment Share on other sites More sharing options...
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