supreme|sparc Posted July 4, 2003 Posted July 4, 2003 How can i add texture to milkshape converted md3 files.. when milkshape saves the md3 it seems to add a textures/players/default/skin.tga as the skin (or something similar) and im trying to make a normal 3d object (chair, table, etc), not a character...
supreme|sparc Posted July 4, 2003 Author Posted July 4, 2003 ok, i got another problem.. it seems the texture i add to the bowl part of the sink doesnt work, it looks the same as the other textures.. " [...] // meshes (surfaces) $mesh "Sphere03" $skin "textures/imp_mine/bigflat.jpg" $flags 0 $mesh "Cylinder01" $skin "textures/bespin/basic6.jpg" $flags 0 $mesh "Box01" $skin "textures/bespin/basic6.jpg" $flags 0 [...] " i got some screenshots which will ease the explanation (eveything looks fine here..) (oop.. where is the bottom layer of the sink bowl?)
supreme|sparc Posted July 4, 2003 Author Posted July 4, 2003 heres the link http://richdiesal.jedioutcastmaps.com/tutorials/vol_cm.html
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