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constnatly kicked out of my level


CrystalLight

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Ok, everytime I start the level, not even five seconds later, before i can even choose join or spectate, i get kicked out of Jedi Outcast completely. I'll try to list everything I've tried. I'll list some of my map info if it helps. Also, I'll tell you about the map.

 

I call the map "Dark Temple," and it's just my idea of a stadium on Massassi during the Massassian's early years (thousands of years before Episode IV). In the higher levels, it's all specator benches (and those alone created about 800 brushes). This is also all in an area probably about the size of ffa_yavin or longer (as far as width goes, and in height, it's higher). In the fighting ground, there's 4 large pyramids, a death pit, and some torches to light up the area.

 

Map info...

 

Size: 11.9 MB

Brushes: 2192

Entities: 150

 

 

Specific entity details...

 

ammo_rockets 1

fx_runner 69

info_player_start 5

light 75

trigger_hurt 1

 

What I've already tried:

Greatly reducing the number of brushes

 

Various observations...

Compilation time takes 3:18 seconds

 

What I've tried:

-Deleting the spectator benches to greatly reduce the brush count, and that reduced the brush count to about 1400 or so (I put them back in because it didn't make any difference)

-Reducing the number of fx_runners (at first i had 84)

-made sure that the project settings were on Multiplayer (I set it to MP, but it still didn't make a difference)

 

I think that's about it. If you guys can help me, I'd very much appreciate it!

 

P.S. What's notex?

 

 

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Have you made yourself an .arena file yet with the correct thing in it.

Also, does the level finish loading before your kicked out or does it happen while it's still loading.

And, finally, have you put it in a Pk3 file yet with everything needed (custom models, textures etc).

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