Neon Vampyre Posted July 15, 2003 Share Posted July 15, 2003 Marksman Plan Novice Marksman - 15 Rifle Specialist – 14 Carbine Specialist - 14 Expert Weapon Support Ability Specialist - 9 Master Carbineer - 63 Master Rifleman – 63 Novice Scout - 15 Exploration I – 2 Survival I - 2 Novice Medic – 15 Organic Chemistry III - 9 Diagnostics III - 9 First Aid IV - 14 Pharmacology II - 5 = 249 skill points! Does this sound challenging enough? Link to comment Share on other sites More sharing options...
Plague Posted July 15, 2003 Share Posted July 15, 2003 That sounds like a Headache.. And I thought Weaponsmith was enough of a headache when no one buys anything from you because the bazaar has over 200 of the same weapon you are trying to sell..heh.. I will say that advancing in crafting is boring and atleast with all of your weapons you can move around and hunt, have some fun; I recently have been positioned in a fetal position infront of a crafting machine praying that some architect comes along saying they will build me a factory without mr supplying the minerals, then wanting to charge me and arm and a leg for them processing it in a crafting session that takes less then a minute... Link to comment Share on other sites More sharing options...
Neon Vampyre Posted July 15, 2003 Author Share Posted July 15, 2003 It may be a headache, but it'll certainly keep me going! I'll be able to do whatever I want then! I might as well choose a set of professions that'll take time to achieve... thats half the fun of SWG! Link to comment Share on other sites More sharing options...
Plague Posted July 15, 2003 Share Posted July 15, 2003 True that is why i am not worried about the time it takes me to master Weaponsmith, because eventually it'll pay off Link to comment Share on other sites More sharing options...
Neon Vampyre Posted July 15, 2003 Author Share Posted July 15, 2003 All I'm worried about now is funding my inevitable SWG addiction... maybe I should try and get some overtime at Tesco... Link to comment Share on other sites More sharing options...
Neon Vampyre Posted July 16, 2003 Author Share Posted July 16, 2003 Bounty Hunter Plan Master Marksman - 77 Master Scout - 77 Master Bounty Hunter - 63 Novice Medic - 15 First Aid II - 5 Organic Chemistry II - 5 Pharmacology I – 2 Diagnostics II - 5 = 249 skill points! I'm torn now... not sure whether I should go the 'Hunter' route, or the 'Bounty Hunter' route... Link to comment Share on other sites More sharing options...
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