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Move and Rotate


lukeskywalker1

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Hang on a sec...

 

I just made something up... but would this work?

 

//(BHVD)

 

affect ( "object1", /*@AFFECT_TYPE*/ FLUSH )

{

 

task ( "move" )

{

move ( $destination$, 2000.000 );

}

 

do ( "move" );

}

 

 

 

so like... the move would be the ref_tag, then the next thing would be how long it would take? like i put destination (destination is the ref_tag) , and then 2000.000 (how long)

 

is that right??

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