Seinnhai Posted September 2, 2003 Share Posted September 2, 2003 Don't call me demanding, but there a questions I still want answers to and I've had no responses so far, so someone give me something here... 1) Bio-Engineer Bio Components not working. I have an outfit that is supposed to to give me +22 to Medicine Use, Injury Treatment, and Wound Treatment, but it I get no bonuses for any of the bonuses. 2) 10+5+5+5+5 = 30. Why am I only getting 30 points of Structure experimentation points at Structure IV? Architect's are getting screwed, and I don't want to hear about this Urban planner crap, cause that's a lame cop-out to something Architects should have just like Weaponsmiths and Armorsmiths. 3) Where are all the bonuses that all combat classes should have. There is no reason to have any of the Marksman Support ablities (or Pistoleer, or Carbineer, or Rifleman). And the fact that we've spent all these points to get them and then have to drop them because they don't work is just mean, boys, it's just mean. There are about 50 other things to complain about, but these are the things that need to be fixed immediately. Skill bonuses for every class should be the top priority. Make those work and everything else will fall into line. Ach'leigh Seinnahi Talus, Bria Link to comment Share on other sites More sharing options...
The Punisher Posted September 2, 2003 Share Posted September 2, 2003 2) Archs don't really need experimentation. Honestly, it doesn't do much, if anything. 3) Ranged Support is very useful. If used correctly, Warning Shot, and Suppression Fire can turn the odds in battle. I know those two shots have saved my life countless times. Link to comment Share on other sites More sharing options...
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