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DarthStoney

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  1. I guess what you could try would be to create a sound event ,which would just play a sound all the time but you can set to only hear it as you walk near the people. A lot of placeables use them so you only hear the "noise" it makes as you get near it. I guess the sound file would go in the Streansounds folder.(you may have to edit a .2da file to add a new sound also)

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