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Hahaha, nice to hear it turns out okay in the game now. Well almost okay
Well to fix the texture stretching, import back in the ASCII, you got from the export.
You'll have to re-add the textures and such. Unlink the meshes that are "broken", then re apply a UVW map, resetxform the thing. Link it all back to the Aurorabase and have another export and test run in the game.
It mostly works out OK for me.