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Quanon

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  • Biography
    Do you really want to know ? ;)
  • Location
    Lost in my own unconsiciousens
  • Interests
    Warhammer 40 000
  • Occupation
    Student
  • Web Browser
    FireFox 3
  • Favorite LucasArts Game
    TSL
  • Resolution
    1280x1024
  • Height in cm
    175

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  1. I think another bit that might have caused the messy UVW; is that the saber was made out of several seperate objects. I then attached them all to oneanother to form "1" object.

    Which I then UVWmapped. I do know from experience to correct the UVW map you can detach 'to element' all the bits of your model; as you mapped the model. Or in some lucky cases just a few bits needed to be detached.

     

    But with this model... I didn't get a good result :-S

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