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Quanon's Achievements
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well, what I've done, is I've detached faces to separate objects, uvw mapped them, then attached them to form one object. I haven't tried them yet where I've attached them and then uvw mapped them. But, it's just like working on a face mesh; the head is one object, but there are separations (seams) where the xyz verticies occupy the same coordinate, but aren't welded together.
Anyway, I'll just keep plugging away on this one, and send it to you to check out.
BTW, you keep replying on your own page, so I don't get the message notification. I always need to click the "View Conversation" before replying.