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magnusll

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  1. Hi magnusll

    Not trying to be annoying, but any heads-up on Kaurora would be nice. Just curious as to what you have managed to implement in the new version (0.3). I've managed to stop the fireing through walls and also made the walkmesh wall slippery with a slightly complicated texture allocation process but could never figure out anyway to stop the camera passing through walls. Any news would be interesting to read!

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