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LucasForumFreak

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  1. Ah. Sorry. I forgot to say which one . It's for the PC.
  2. Via IGN In a move that is sure to delight and confuse the hell out of a large number of children this holiday season, LucasArts and TT Games have announced that Santa Clause can be unlocked for play in LEGO Star Wars II: The Original Trilogy. There's no word yet on Rudolph. We'll let the email from LucasArts speak for itself, because it's awesome. Enjoy. Ever wonder how Santa Claus manages to work his way down chimneys way too small for him? Or how he seems to stop time in order to visit all of the world's good boys and girls every Christmas morning? LucasArts and TT Games know the answer: Santa Claus is a Jedi Knight whose amazing Force powers allow him to pull off such spectacular feats. A long time ago, he came to us from a galaxy far, far away to exile himself from the Jedi purge led by Darth Vader. (No... that's not official canon.) But what would have happened if jolly ol' Saint Nick had stuck around to assist the Rebellion? Find out by creating him in LEGO Star Wars II: The Original Trilogy. Here's how: Step 1: At the Mos Eisley Cantina, enter the following two codes: CL4U5H (for Santa hat and red clothes) TYH319 (for white beard Extra) Step 2: Go to the Character Customizer and create the proper costume. Use a human head, the appropriate red clothing...and don't forget the red cap! Santa can wield the weapon of your choice -- we recommend the green or red lightsaber to seasonally complement his shiny red duds. (Remember, the color of his lightsaber decides whether his Force powers are naughty or nice.) Step 3: In the Extras menu, activate Disguise 3. Step 4: Enter the character-based level of your choice in Free Play. Step 5: Spread holiday cheer to a galaxy in pieces.
  3. Hmmm...long load times?? I haven't gotten any trouble with that (now, SWBF II takes forever to load on PSP)..hmm....I'll have to look into that the next time I play.
  4. Well, not to many servers that run 1.0, so I have 1.1.
  5. Check out this new clan (I didn't found it, I'm a member of it), (SFU). We started recently, so we aren't very big yet. In time, we hope to become a large clan. Anyways, we are a clan for SWBF II. Here are the clan links: Website: http://www.freewebs.com/sithforcesunleashed Forum: http://www.thesfuclan.proboards102.com You can contact me via XFire (grrrrrrrrrr1) for information as well. Hope to see you at the clan!
  6. I think people like Anakin will have their name on the the weapon (like you said, "Anakin's Lightsaber"), but regular jedi/sith will just have "Lightsaber". I don't think there are any differences in their power, however.
  7. I thought that LucasArts did a really good job on BF II. The graphics, maps and sound are very good. I just wish that they would have included more maps that are in the PC version.
  8. Try reinstalling the game. It may just be a random glitch, and will be fixed when re-installed.
  9. Why is everyone into the clone commander?? I just use a heavy trooper and lay down mines.
  10. Try this download. It should work: ftp://ftp.lucasarts.com/patches/pc/BFIIUpdateInt1_1.exe
  11. lol ^^That's good. I'll try it the next time I play the game. Thanks!
  12. Does anyone else have the PSP version of Lego Star Wars II?? I do, and I think it's a great, and a big improvement over the GameBoy version. Better graphics, sound, more maps, more people...Overall, a 10/10 in my opinion.
  13. For the AT-ATs, their weak spot is the neck part. What I do is lock onto the AT-AT with my rocket launcher (the defualt key is "Q") and when the circle redicule turns red, fire. For me, it works most of the time. I score a critical hit.
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