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redrob41

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Personal Information

  • Biography
    I'm enjoying the character modding, 'cause I'm pretty good with photoshop
  • Location
    Edmonton
  • Interests
    comics, photoshop, fine art
  • Occupation
    AutoCAD draftsman
  • Current Game
    Destiny TTK
  • Resolution
    1024x768

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  1. Ahoy, sad news. I can't seem to get rid of these annoying faults in my UVWmap of the hilt. All my new attempts on the model actually made it worse, then it was before... I'm a bit :confused: on what I can attempt to fix it.

     

    I hate to restart the UVWmapping. It's such a big job and rather boring... Fine punishment for a sloppy model >_>

     

    If it's okay, I'll give you the working game models with the 'tiny' texture faults in them. They're only visible once you start looking for them and more up close. I don't think most people will notice it; but I just don't like the idea of releasing something that isn't 'right'

     

    What you think on this?

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