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Sithspecter

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  • Posts

    2133
  • Joined

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Personal Information

  • Biography
    I hop and reproduce endlessly.
  • Location
    Sleheyron
  • Interests
    Hopping, Reproducing
  • Occupation
    General Annoyance
  • Current Game
    Mechwarrior II: Mercenaries
  • Web Browser
    Firefox
  • Favorite LucasArts Game
    KotOR
  • Resolution
    1024x768
  • Height in cm
    42

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  1. Hi there.

    I posted in the request forum my ideas for modeling and building taris' middle city. I was wondering if you could give me some tips for starting from scratch. I downloaded 3dsm, but have never used it. Ihave extensive knowledge in lightwave, but since the concensus is 3dsm, ill go with that.

     

    Do you begin by simply modeling out the entire area, textureize it etc? Is there certain proportions you must keep for when you import into KOTOR? Any beginning info would be appriciated, I am going to try and make a level no one has seen before. Taris middle city was said to be the most used, crowded and populous area of the planet. I want to make it very large and fun to explore, as well as pleasingon the eye.

     

    Nick

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