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Sithspecter

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Everything posted by Sithspecter

  1. Dak! Great to hear from you! It wasn't quite a year by my mark...

     

    Anyways, you should come join the fun on DeadlyStream! I wasn't a big fan at first, but it's really a great place.

  2. Good to see you around. Thanks for all the work you did gathering info about cut content, especially Sleheyron. The Q/A sessions you had with David Gaider are invaluable.

  3. One thing that has made Deadly Stream the central hub for most things KotOR and TSL has been the mods uploaded there. Is there any chance that LucasFiles could make a comeback?
  4. I'm not sure where you are reading all that from? I just combined your double post, with a humorous note. I'm just a simple moderator who tries to take care of a few things in Holowan Laboratories and wants to release a few more mods. I really do love Lucasforums, but I don't have the know how to make any of the changes people are talking about. One thing that I do know is that Deadlystream, a forum tailored specifically for KotOR modding, is booming. I think an LF with a similar structure might do better.
  5. That might have worked in the old days when more of the moderators were extremely active, but we don't always have time to read everything you post (not to mention reading it a second time to check and see if you've edited the post asking for us to move it). You'll get a much better response if you PM us.
  6. I'm staff at DeadlyStream and I will let them know. Those robes were quite excellent.
  7. No problem in backing up the archives, it's the permission that's the problem. And the staff over at DeadlyStream is working on securing permissions with some degree of success from different authors.
  8. No gentlemen. We're not going to be doing that. Although it is tragic that KotOR Files is no more, we still don't tolerate uploading mods without the express permission of the author.
  9. Good to see someone using my mod!! I hope you like the models.
  10. Hey man, just remembering all the awesome stuff you made. I wish you were around more!!

  11. I don't have any experience with Maya, though I've heard it's more geared toward film.

  12. It was a post you reported a while back.

  13. "778 ami keno dibo ai post kenoiba kala"

     

    Best thread title ever!! :lol:

     

    I'm tempted to include that as an undecipherable alien dialog in Sleheyron.

  14. I work with 3DSMax, mostly just for modding. I primarily design areas with it, but I rarely use it to render anything.
  15. Object adding is very, very simple. Object removal is slightly more complicated, but can be done. For small stuff, it's easy enough to place other models over it to hide it. Some things can also be removed by retexturing them to a blank texture, and precisely hex-editing the model files. Editing the lightmaps is the real gem. That was the key to how I made the underwater portion of Manaan look like Yavin IV. It can totally transform an area in its own right.
  16. It seems to me that something has gone terribly wrong with the application of the lightmaps. I'm not really sure how one would go about fixing that unfortunately.
  17. I'm not too familiar with Dxun, but I do believe that the generators could be convincingly removed. Adding wreckage is easily done as well. Some of them are Manaan. The rest are the Star Forge.
  18. I think it's possible. Get uncynicalized. Module reskinning can be quite powerful: In addition, the creation of new areas is in its golden age. The ability to create lightmaps is a huge leap forward, and we're now able to create modules that are on par or better than the originals.
  19. I second Darth Avlectus. KotOR modding is still alive and kicking. It's certainly past its heyday, but we've got the best tools at our disposal along with a huge wealth of knowledge. Deadlystream is the new place to download KotOR and TSL mods. It may not have the selection that KotOR Files does, but it's way less problematic and has consistent reviewers.
  20. I finally came to realize that my issue with 3dsmax 2012 was that I had installed the export script in the wrong folder. :xp:

     

    Silly me. :D

  21. Good read so far. Very immersing account of a corporate Czerka with a lot of attention to detail.

  22. I do not. I'm not really in the loop about the Starwarsknights domain. I hope it's only down temporarily, especially for the sake of the modding tools.

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