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disbeliever

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  • Location
    Maryland
  • Interests
    Martial Arts
  • Occupation
    Web Developer
  • Favorite LucasArts Game
    kotor
  • Resolution
    1440x900
  • Height in cm
    0

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  • Homepage
    http://www.nicholaspaul.net
  • AIM
    nicholaspaul80

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  1. I hope that helps with your door problem. If not, just tell me.

     

    Open a door file (name of your door) + .utd ending, and select the sripts tab. There you'll find a OnOpen script line, which is normally empty. Then compile your script (/or extract the stunt12_close.ncs from Kotor Tool/Kotor/Rims/Modules/STUNT_12.s_rim/Scripts, compiled) save the script you choosed at the same direction as your door is saved, and then test it.

     

    R2

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