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Hmm, what are you skinning? And what programme are you using to save the files with? I only ask as sometimes especially in TSL, the game doesn't recognize textures saved as 32 DPI; and often just saving in 24 DPI, solves the problem (Photoshop gives that option when saving IIRC, GIMP doesn't). My first suggestion is that, let me know if that solves the problem -- j7