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HockeyGoalie35

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  • Posts

    1969
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Personal Information

  • Location
    Connecticut, U.S.A.
  • Interests
    hockey,gaming
  • Occupation
    Slipknot Maggot
  • Current Game
    DJ Starscream
  • Web Browser
    Internet Expolorer 9
  • Favorite LucasArts Game
    Republic commando, Battlefront Series
  • Resolution
    1024x768
  • Height in cm
    0

Contact Information

  • Xbox Live GamerTag
    Hockeygoalie33
  • Steam ID
    Hockeymike35

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  1. Hey Hockey :) You probably don't know me. I'm XtaZe from Soc clan.

    I'm working on something new and i tried to import Battlefront meshes into UnrealED.

    It works but not like i've excepted.

    First of all, i have my original models in .wrl(3d object converter will not convert in .obj-_-) and i import it in blender. I don't really understand blender's functioning so i just click on export in .ase.

    Then, I import in UnrealED and it say that the object has no material :/. So i try to put it in a map but when i will texturate it(for an ewok for example) outside is inside and inside is outside :/.

     

    I hope you could help me :).

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