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RyuzakiL.Lawliet

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  • Current Game
    Republic Commando
  • Favorite LucasArts Game
    Republic Commando; The Force Unleashed
  • Resolution
    1024x768
  • Height in cm
    196

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  1. I would love to help!

    just wondering, how did you know i was doing stuff with models?

    anyway......

     

    Things needed:

    XSI mod tool which you can get here(regestration but free): http://usa.autodesk.com/adsk/servlet/pc/item?siteID=123112&id=13571257

     

    Meshtool, its a .msh to obj converter(included instructions in the .zip): http://www.mediafire.com/?d8lsrnhu6r8oooq

     

    ActorX plugin (for XSI): http://udn.epicgames.com/Two/rsrc/Two/ActorX/ActorX.05012006.zip

    (to install it. open XSI. go to File, Addon, Install. select the .xsiaddon file (the plugin file)

     

     

    how to prepare your model for exporting in XSI:

    Select the object so its blue (object mode)

    on the right there is "S" for scale. make it X,Y,Z 75 scale (.mshs are TINY!)

     

    then go to model , polymesh, invert polygons.....

    then export to file......then import to unrealed.

     

    hope this helps!

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