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Well, I use lots of textures from the game, kind of as templates to work from as a base, also the vanilla armor variants as bases for new armors, and then just trying to replicate the dev style in ways that haven't already been done or that add something new to the preexisting arrangement of variations. Also utilizing simple tools helps, I've taught myself how to use GIMP 1.2 quite fluidly and so the time/practice factor is big. I've been a KotOR mod hobbyist since 2005 and I'm 20 now so I was full of youthful enthusiasm when I started which does help quite a bit