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Jaicer

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  • Posts

    930
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Personal Information

  • Biography
    I like gaming
  • Location
    somewhere over the rainbow
  • Interests
    gaming, paintballing, eating, sleeping
  • Occupation
    Surgical Recycling. (Volunteer job)
  • Current Game
    ALL OF THEM! MUAHAHA
  • Web Browser
    Internet Explorer
  • Favorite LucasArts Game
    KotOR, Republic commando
  • Resolution
    800x600

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  1. hey jaicer!

     

     

    1. you want to give commandos/clones other heads/helmets

    2. you want to make new skins:

    well lets see:

     

    2.

    -go to texture browser! select a texture (right click) and click "export to file"

    -find a place to save it (desktop or else) and name the data: "xxx.tga"

    (not xxx, just the name of the texture! but tga at the end!!!!!)

    -now go to the desktop or whereever you've saved the file

    -open it with gimp or photoshop and edit the thexture!

    -save it and go back to UnrealEditor

    -go to texture browser and select import (unter "file")

    -save your package!

    1.

    this is more tifficult! for this you have to take a clone trooper/commando

    without helmet, bnecause these clones have 2 textures! one for the armor and one for the head! now import an invisible texture and give it to the secont slot (head slot) headless clone!

    now the difficult part: you have to import the model of the new helmet, and make it as accessoir and give it to the clone! :thmbup1:

     

    np

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