The simple but delicious recipe for deciphering grim.tab (XORing with 0xDD) is actually quite old and I found it right here on this forum, but I guess we could say the file is even more humanly readable now. A step further would be to convert the set IDs to friendly names as well, and maybe rearrange the lines so they are properly grouped by set and ordered chronologically (they already pretty much are, but some bits seem to be scattered about). I think I'll leave that part to someone else, though.
P.S. I updated the file - found a line that slipped through unchanged: line 6426, SNALO04 -> Lola: