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Achilles

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    Pillars of Eternity
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  1. Yeah, I feel the same; light and shadow placement is essential in horror games.

     

    System Shock 2 is probably one of the few games which nailed scifi-horror, especially with a brilliant ambient sound system. Avellone must have a been a fan; whole plot and narrative elements in the SS series were copied nearly verbatim in Peragus.

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