Jump to content

Home

Search the Community

Showing results for tags 'fan stuff'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • The International House of Mojo
    • General Discussion
  • The Lucasforums Archive
    • The Archive

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me


Biography


Location


Interests


Occupation


Current Game


Web Browser


Favorite LucasArts Game


Resolution


Height in cm


Xbox Live GamerTag


PlayStation Network ID


Steam ID


Homepage


ICQ


AIM


Yahoo


MSN


Skype

Found 1 result

  1. So, I've been making music for 10+ years and unsurprisingly, some of my biggest influences are the amazing LucasArts composing trio of the 90s, Michael Land, Peter McConnell, and Clint Bajakian. I've spent a lot of time reading interviews (Thanks MixnMojo!), studying midis (Thanks Highland Productions!), and researching what equipment they used in the day (Thanks Mr. McConnell!) In my spare time, I've remastered a few of my favorite tracks from the old mt-32/sc-55 days using the synths and samples that they used (Proteus modules, K2000, E-MU sample cds, etc.) in the vein of the SoMI CD soundtrack or the remastered tracks on the CD release of Hit The Road! So I figured, maybe I can take this idea to a whole new level. What if I made custom, specially optimized SoundFont banks for each game that use the sounds and samples from the modules they would use for their CD remasters? That way, you can have the quality of those CD soundtracks, without sacrificing the amazing features of the iMuse system! So my question to all of you is, which ones would you wanna see first? Lemme know your thoughts in the comments!
×
×
  • Create New...