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how can an at-st be healed with a stim pack?


rinorebel_4

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Some things I have noticed wrong about the AT-ST:

 

1. You could bleed them (was fixed)

2. Anyone with the KD can knock them down (still not fixed)

3. You can heal them with stimpacks (not fixed)

4. Anyone can get them, no rank requirement

5. You can get up to 3 per person, no rank requirements here either

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To answer the original question this is how it's done:

 

You must first have the novice medic skill. Target the AT-ST and open your inventory and double click on a stim pack. It's really that simple. You can even /tendwounds to the AT-ST while in a camp or med center. :p

 

Seriosly, I don't know why it's allowed myself. But I do know that my AT-ST had about 3k worth of wound damage from a good battle. I made killer medic experiance which made me seriously start thinking about heading down the combat medic line instead of the bounty hunter line.

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I'm sure they will fix it, I like the bleed idea personally, hit a critical spot thats hard to get and slowly it bleed health off, almost like poions. You shouldnt beable to stim the at-st, but if your a droid maker I think you should beable to repair it after time but need to me a master. :sweating:

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