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Thread for JA editing?


Psynex

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Is there one and I am just blind? I'm interested to see what others have discovered or are working on. I've dug around the assets for the demo and it seems pretty easy to make the various customizable parts for each race/class. One thing I'm still uncertain of is the hierarchy because I notices some 'slight' ragdoll behavior on the models.

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no doubt! We'll probably need new importers. I was trying to import character GLMs, but Milkshape would crash everytime I tried to load LOD 0. I'm pretty sure it's because there are just too many triangles for it to handle, but I haven't had a chance to try importing in max. There are 3 levels of detail for 3 different parts of the mesh (head, torso, and legs used for customizing) not to mention the caps and tags....that's a LOT of polygons.

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