Druid Bremen Posted September 18, 2003 Share Posted September 18, 2003 Originally posted by Shotokan Darn, it's only models and skinning (I'm not good at either, I'm a mapper). Got my hopes up there.... Thought it was mapping tools. LOL! Me too. I thought that it was mapping tools and quickly rushed to Lucasfiles to search. All I found was... skinning tools... Link to comment Share on other sites More sharing options...
CortoCG Posted September 18, 2003 Share Posted September 18, 2003 modelling tools, Heh! l33t modelers, Heh! crazy GLAs, Heh! a l33t modeler craves not these things. Btw, the annoying 4588 error code, that carcass returned all the time when trying to compile a model exported directly from Softimage, came from a bad named stupidtriangle tag, it didn't end with "_off". Thank god Corto was there to help me sort that problem out. Now, why when making the same model with 3dsmax I don't get that very same problem? How did Ste Cork programmed the XSI exporter? doesn't mather anyway. Link to comment Share on other sites More sharing options...
Psynex Posted September 21, 2003 Share Posted September 21, 2003 CortoCG: I wish the Max exporter did that....nothing like exporting a model, then trying to compile it and getting all sorts of errors because of incorrect naming. Well, you either get it on export, or during compile I suppose. Still, I'd rather get it on export so I know everything is in place when I get to the compile stage. Link to comment Share on other sites More sharing options...
razorace Posted October 1, 2003 Share Posted October 1, 2003 Originally posted by Andy867 I think my computer is trying to tell me something ANDY867 SHOULD NEVER GET INTO MODELING You need to extract the animation file for the humanoids to your /gamedata/base folde (preserve the folders when you do that). BTW, the "Filesystem call made without initialization" error seems to be fixed if you put modview and everything (with folders preserved) in your JKA game folder. I think it's looking for some files in the /gamedata/base directory without asking. Probably the animation file. Holy crap. There's a ton of new animations. Heck, Raven even put in some good old fashion tactical handsignals. Swwweeeetttt. "My God! It's full of animations!" Link to comment Share on other sites More sharing options...
Chairwalker Posted October 9, 2003 Share Posted October 9, 2003 These XSI files keep giving me a "version 3 revision level not supported" error when i try to import. Would that mean i need the latest xsi import plugin ? (using max 4.2) If so where can i get it ? (cant wait to create some Tauntaun replacements) Link to comment Share on other sites More sharing options...
CortoCG Posted October 9, 2003 Share Posted October 9, 2003 Check other threads that treat the subject or head this way CortoCg.com Link to comment Share on other sites More sharing options...
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