sights0d Posted September 21, 2003 Share Posted September 21, 2003 I've unpacked everything, rewritten the .skin file, editted the textures, but when I go into modviewer, all I get is a blank white bike. I keep getting an error about compiling. HELP!!! Link to comment Share on other sites More sharing options...
sights0d Posted October 6, 2003 Author Share Posted October 6, 2003 Solved that problem... but now I can't get the swoop to show up in the game. I get something about a qpath... so all swoops show up without texture and I can't even enter the request for my skin in particular. Any help out there? Link to comment Share on other sites More sharing options...
ShovelHead Posted October 15, 2003 Share Posted October 15, 2003 Yeah I pulled on my hair for a couple days till I figured it out. In my packed .pk3 I have 3 folders. The "ext_data folder" which holds the" npcs" folder and .npc file and the "vehicles folder" which holds the .veh file. The second folder is the "models"which holds the "players" and, *new model* folder which holds your .jpgs and .skin files. The third folder is the "shaders" folder which holds the .shader file. The one thing I found is that you need to make sure that the new model name is in all the right places in the .npc and the .veh files just like in the .skin file. After that you can skin just about any npc. Hell I made an all red rancor just to see if I could yesterday. If you know all this already thats cool I'm putting all this info in here in case someone reads the thread that dosen't know. Hope it helps. Link to comment Share on other sites More sharing options...
sights0d Posted October 16, 2003 Author Share Posted October 16, 2003 I'll try it out. Thx. Link to comment Share on other sites More sharing options...
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