deth Posted September 27, 2003 Share Posted September 27, 2003 ...it seems this really slows my framerate for a few seconds when it's being used.... (...and when you have many people usuing it at once, well......) ...anyways, is there a way to go back to good JO way? Link to comment Share on other sites More sharing options...
nabroc Posted September 27, 2003 Share Posted September 27, 2003 safest way is to open console with shift ~, then type: set cg_renderToTextureFX 0 (set cg_renderToTextureFX 1, to turn it back on again) you need to do this in a multi and single player game, if you want to turn it off for both. Link to comment Share on other sites More sharing options...
deth Posted September 27, 2003 Author Share Posted September 27, 2003 thanks I suppose there isn't a way for it to be off automatically is there? Link to comment Share on other sites More sharing options...
Emon Posted September 27, 2003 Share Posted September 27, 2003 Do you mean so you don't have to enter it each time you play? You should only have to do it once, but if it insists on being stupid, make a file in Jedi Academy dir\gamedata\base called autoexec.cfg, and put "cg_renderToTextureFx 0" in it, and it will execute every time you run the game, both SP and MP. You can put any other commands in here, too. Link to comment Share on other sites More sharing options...
Damar Stiehl Posted September 27, 2003 Share Posted September 27, 2003 Is there a way to turn off the "speedvision" (perspective stretching when using Forcespeed) as well? Link to comment Share on other sites More sharing options...
nabroc Posted September 27, 2003 Share Posted September 27, 2003 The setting will be stored, you only need to apply the above once. Alternatively you could edit the respective config files (jaconfig.cfg, jampconfig.cfg) or create a text file in <root to JA game>\GameData\base, place the above line in there and save/rename it as "autoexec.cfg". I've made it a toggle, by placing this in my autoexec.cfg: // Draw Push-Pull as circle-animation or just smoke toggle: bind F9 vstr s_push_pull // <- F9 is toggle key, edit for something else set s_push_pull1 "set cg_renderToTextureFX 0; echo pull-push circles off; set s_push_pull vstr s_push_pull2" // pull-push circles off set s_push_pull2 "set cg_renderToTextureFX 1; echo pull-push circles on; set s_push_pull vstr s_push_pull1" // pull-push circles on set s_push_pull vstr s_push_pull2 set cg_renderToTextureFX 0 //Default just smoke ----------------- Dosn't exactly touch the subject, but here's a FPS & Lagometer toggle: // Show FPS toggle: bind F10 vstr s_FPS set s_FPS1 "set cg_drawFPS 1; set s_FPS vstr s_FPS2" set s_FPS2 "set cg_drawFPS 0; set s_FPS vstr s_FPS1" set s_FPS vstr s_FPS1 set cg_drawFPS "0" // Show Lagometer toggle: bind F11 vstr s_lago set s_lago1 "set cg_lagometer 1; set s_lago vstr s_lago2" set s_lago2 "set cg_lagometer 0; set s_lago vstr s_lago1" set s_lago vstr s_lago1 set cg_lagometer "0" Link to comment Share on other sites More sharing options...
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