wannadie Posted September 29, 2003 Share Posted September 29, 2003 I've been trying to add custom npc's to my sp maps but have trouble, it never works. I've been using Emon's tutorial but it does'nt work for me. * I replace the "sp_entities.def" in both gamedata/ tools & base/scripts dir's. * Then add the new entity called NPC_spawner. Then hit the N key to get to the entity window and create a new key called NPC_type with a value of Reborn_vader (or whatever one I use). Then I hit ENTER to make it apply. * I compile the map, they dont spawn. However, I can spawn the models/NPC's in sp through the console & play against them all (I have about 60 in a big ass .pk3 file). I just checked the entity info: -------------------------------------- NPC_type Reborn_Vader origin -96 280 -240 classname NPC_Spawner -------------------------------------- is that how it should be? I know I could just overwrite existing NPC's but I dont wanna do that. btw, I mostly use GTK 1.2.11 but keep JK2Radiant in case. Link to comment Share on other sites More sharing options...
Leslie Judge Posted October 1, 2003 Share Posted October 1, 2003 Erm... try using NPC_spawner instead of NPC_Spawner. I'm not sure, but I recall that 1.2.13 of GtkRadiant already contains the extended entity definition files with the NPC spawner. Try that if you want. Link to comment Share on other sites More sharing options...
wannadie Posted October 1, 2003 Author Share Posted October 1, 2003 geez what a dumb@ss, I thought I tried that already, lol, anyway........ Yeah it worked. Thanks. Link to comment Share on other sites More sharing options...
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