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Adding tags?


MuRaSaMuNe

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In Gmax, when you also have the import plugin for MD#, there's a nifty button that says: add tag (which then show up at the center of the model)..... Just reposition it and attach it to a part, I guess.

 

I did it with my saber, and it worked, dunno if it goes the same for models...

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HELP!:confused:

 

I'm exporting my vehicle model from Milkshape as an md3 and then converting it to a .GLM file.

 

Along the way, I have to make a .qc file so the model will compile properly.

 

I need to add the tags correctly

 

Here's what I have:

 

// Quake III Arena MD3 control file, generated by MilkShape 3D

//

$model "models/players/ja_stap/ja_stap.md3"

// reference frame

//$frames -1 -1

// frame 1-1

$frames 1 1

$flags 0

$numskins 0

 

// you can have one or no parent tag

 

// tags

 

// meshes (surfaces)

$mesh "STAP_Body"

$skin "models/players/ja_stap/ja_stap.tga"

$flags 0

 

Now can someone please tell me what the correct syntax for adding *rider tag might be?

 

Thanks

Monsoontide

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